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Category: Best New Character/Customization Pack
Cubes of Serenity
Author: Anna Beck-Thomsen
It's a 3rd person 3d puzzle-horror game. You are trapped in a claustrophobic world of cubes. Each cube contains a puzzle you have to solve to activate the cube. There are dangers wherever you go and the player has to fight for survival.
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Hel Character
Author: RuneStorm
A custom character, based on the Norse 'Hel'. Features custom physics, materials, and 1st person arms.
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Dynah
Author: Miguel
This is a female Character model for UT3. Dynah can be found in the ronin faction. Her shoulder pads and helmet are removable. Enjoy.
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Alios
Author: Adam Krause
A custom character within a custom faction. Alios leads the Outta Quarters team to victory.
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Nyota
Author: Apoptoid
The package includes the female character NYOTA belonging to the IronGuard faction and one set of shoulderpads.
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Rodents Faction
Author: David Hagemann
Seven mutated beefy Beasts, pumped with weird drugs, ready for some UT carnage! Altogether circa 90 parts to choose from. Features custom Physics, Gibs, Sounds, Materials and FPV Arms.
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Project Stealth Custom Character
Author: goodkebab
Completely new and orginal character, based on the main character from the Project Stealth Total Conversion Mod.
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The Butcher
Author: Benjamin Leary
Slice and dice your enemies like a professional. The Butcher is a expert in dismemberment and cruelty. Check back after the next phase to see a more awesome version!
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Jagoreth Alien Bounty Hunter
Author: Jason Cecrle aka BitterPill
Jagoreth is a long eared alien bounty hunter.
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Category: Best CTF Level
CTF-Sloth
Author: Opeyemi Ajayi
This is a Capture the Flag Arena. The theme is set in a secluded section of a downtown district. Features include close quarter flag bases, underground sewer routes as well as open street routes. This provides for open sniping opportunities as well as close face to face combat for those so inclined.
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CTF-Biomium
Author: Opeyemi Ajayi
The Liandri Corp, after ending their run of Bio warfare retired their transport ships. One of these ships has been converted to a CTF Arena for the Tournament.
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CTF-Museum
Author: Oukill@
The museum was to create for a fast play and preferably in instagib.
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CTF-Safeguard v 2.0
Author: Bryan J Sparksman
This is my very first map, it is a High detail, high-tech themed map, that continues the Strident/ Coret theme. Tight interior to provide non stop carnage. Named "Safeguard" as there is an alarm that sounds when the flag has been taken.
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CTF-desolate train gorg
Author: Robert Bokone
Multi-tier CTF on old train tracks. Little cover and lots of sniper spots. Only quick runs to the flag are affective.
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CTF-Lopo
Author: Sjoerd
A medium to large industrial themed capture the flag level with a nostalgic feeling to it. The all new art gives the place a unique style. The focus of the level is on providing a high quality gameplay experience.
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CTF-CBP3-Touch
Author: Cory Spooner
The tournament walls of this sewer drip in anticipation of the blood-shed to come. Little do the inhabitants above know that the gritty, sadistic game of death is happening right beneath their feet.
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CTF-Soapbox Racer
Author: Robert Hartley
CTF map that takes place on moving downhill soapbox racers! Players are mini with slight low gravity.
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CTF-Armageddon
Author: Sunshine1709Str
This place was created by a intergalactic war 1034 years ago between Skarrj and humans.
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CTF-Haco
Author: Sjoerd
A medium to large CTF level with focus on strong gameplay, set in a typical industrial environment using all new art assets.
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CTF-React
Author: Raffi
The structural arch, first used in the Middle East as early as the 2nd millennium B.C., has the remarkable ability of being able to withstand vast amounts of weight. This trait is useful for bridges, doorways, or processing facilities carved into the sides of cliffs under tons of rock.
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CTF-Team Lifts
Author: Jan M. Gonzalez
A Capture the Flag map where players can cooperate to open shortcuts to the enemy base via lifts. Played best with human players, 2v2 or 3v3.
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CTF-Nucleus
Author: David
Located deep beneath the Onyx snow, the Liandri owned Nucleus Facility houses an Ion Cannon designed for orbital bombardment.
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CTF-Generator
Author: Ben Halpin
CTF Generator is a small map with tight corridors and is designed to give exciting close quarters combat.
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CTF-Skybound
Author: Brad "Kibbler" Kavanagh
Small chunks of land have torn away from the ground and floated miles into the air in a harsh and desolate mountain range. Each team must defend their own flag, while simultaneously conquering the isles in the sky and assaulting the enemy base.
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CTF-Ephemeral
Author: stephane.p 'aeternus'
A minimalistic yet elegant map located on a monolithic alien temple.
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Category: Best vCTF Level
VCTF-Asunder
Author: Matthew Brandsema (Xyius)
Vehicle Capture the Flag map, that takes place under a bridge and next to a water mill. This map includes 38 custom static meshes. Each with their own material and normal / specular map.
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VCTF-CanalWarfare
Author: plugh
Morning is broken by the sound of artillery fire, echoing against the old canal buildings. The once peaceful setting becomes the battlefield, welcome to Canal Warfare.
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VCTF-OffTheRails
Author: plugh
The setting sun casts long shadows across the once busy metropolis, the last of the commuters head homeward to suburbia, and two brave teams ready themselves for an urban battle of epic proportions. It's time to train your brain with some good old fashioned pain, and go completely 'off the rails'!
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VCTF-Megastructure
Author: Thomas Browett
A medium-sized VCTF map set in a colossal underground structure made far too large by malfunctioning Liandri construction robots. Players must traverse a derelict landscape of huge bridges and vast open spaces while taking care to avoid the mile-long drop waiting for anyone who loses their footing.
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vCTF-Luracia
Author: Twigsby
After the rise in popularity of the Vehicular Capture the Flag Tournament, the Liandri Corporation went about purchasing a vast selection of new arenas. This arena lay between several Mineral Processing Plants on the long abandoned planet of Luracia. Don't forget your scarf.
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VCTF-CBP3-The Dig
Author: Chris 'Plutonic' Blundell
The Dig is a small Vehicle Capture The Flag map for 8 to 10 players. The battlefield is U-shaped with paths for vehicles and players on foot. The limited range of Axon vehicles focusses the game play, and a neutral paladin provides strategic advantage.
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VCTF-COD
Author: Carson Williams
This map has a wetland feel with Outdoor Terrain, Deco Layers, and an overground tunnel which has two water fountains on top. The top of the tunnel was converted from brush to static mesh.
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Category: Best Deathmatch Level
DM-Derailment
Author: Matthew Brandsema (Xyius)
A map that takes place in a section between train routes. A train has derailed and caused some major damage! Also a submission to the Make Something Unreal contest for Unreal Tournament 3.
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DM-Utopia
Author: Robert Hartley
Utopia: An ancient city under siege. A map rich in custom made textures, models, particles, and animation.
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DM-Night in the park
Author: Remus Brailoiu
Medium size map set in a city park. The park itself has a hedge maze type layout. As the name suggests it's at night, complete with pouring rain, thunder and lightning effects. 3 sniping positions: 2 platforms in the trees and a roof top.
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DM-Cylinarea
Author: Matthew Brandsema (Xyius)
A cylindrical map with two floors and a teleporter that leads to the second one. The teleporter can lead you to 1 of 5 locations, 4 of which are on the second floor hallways, and 1 on the very top of the map with a redeemer and berserk next to it! Do you feel lucky?
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DM-Sanctum
Author: Matthew Brandsema (Xyius)
A map set in an old abandoned temple. It has gone so long without upkeep and entire tree had grown through the tiles in the church, the grass needs cutting, and there is grass growing everywhere!
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DM-ThePriceofWar
Author: EpicJon
A war forsaken city, this place used to be the center of attraction for most tourists. Now after several bombings, and many battles, this place is scarred. It rains every night here, as a rememberance of what has taken place years before.
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DM-Damage2Final
Author: Jonathan Thorne
This is an Asian two story Deathmatch, Team Deathmatch, Duel map with all the weapons except the redeemer. Shieldbelt, Armour, UDamage, Invisability included.
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DM-Conveyor from Classic UT
Author: Bret Hart
This make is a remake of the classic UT's DM-Conveyor. The theme has been completely changed around and has a lot of new features, structural areas are different too. Mostly the same layout, about a half dozen things have been changed.
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DM-Xiao
Author: Sander Vereecken
This is a small Chinese temple that my hold a few secrets, maybe even a trap if you are shooting at the right spots. The author was really going for the feel of the theme, with the lights to make the atmosphere just perfect.
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DM-Wasteland
Author: Remus Brailoiu
A large DM map set in a post apocalyptic urban environment inspired from the Command and Conquer Universe. All weapons present, 3 powerups: invisibility, berserk, udamage.
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DM-CBP3-Salvation
Author: Daniel 'KaMi' Diaz
In a world devastated by pollution, only an Unknown island remains pure, at the bottom of the planet. Welcome to Salvation, the last clean city on Earth.
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DM-Nowhere
Author: Remus Brailoiu
A medium sized death match map set on a isolated island stuck in eternal twilight. The map features an almost completely destructible building in the center of the island, thunder, lightning, and water foam effects.
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DM-Tempest X
Author: Ryan
This is a remake of the original Tempest from the first Unreal Tournament. I tried to keep this close to the original design, but have made many minor changes to fit with my own personal style. This is one of two Tempest map styles I created.
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DM-Tempest X2
Author: Ryan
This is a remake of the original Tempest from the first Unreal Tournament. I tried to keep this close to the original design, but have made many minor changes to fit with my own personal style. This is one of two Tempest map styles I created.
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DM-DG-Hypoxia
Author: David 'DGUnreal' Green
Battle to the death in this small rocket and flak arena style map. Close-quarters fighting, lifts, and a number of weapons at your disposal.
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DM-DG-NecrisIsland
Author: David 'DGUnreal' Green
Remove the alien scourge from their last surviving outpost. This map was designed to provide a surrealistic impression in a medium size deathmatch map. A fantasy deathmatch island.
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DM-August
Author: Nick Donaldson
A tight 1on1 level with fast gameplay and great visuals.
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DM-Acquisition
Author: Ben Edney
This is a Duel map with room for up to 6 players if you wish to play Team Deathmatch.
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DM-DG-1on1-OutOfGas
Author: David 'DGUnreal' Green
A small 1on1 fast-paced DeathMatch. Close-quarters fighting in a visually realistic near-future abandoned garage.
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DM-Krodan
Author: Sjoerd
A small but highly atmospheric DM level that takes place in an overgrown canyon, with a mysterious house overlooking the place. The all new art assets give the level a unique feel.
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DM-DG-Waterfalls
Author: David 'DGUnreal' Green
A small lush nature map with a touch of the orient. Multi-tier layout with a lot of z-play and fast action.
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DM-CBP3-Iron Maiden 2
Author: MozI
After many years the doors to this arena are open once again. However, the fires have died out and nature is taking over. But a few overgrown plants should not stop you from taking over your foes!
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DM-Velocity
Author: Joshua
A Deathmatch level for the MakeSomethingUnreal contest Phase 1.
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DM-Bagger
Author: Kevin De Smet (Kev_Boy)
A gigantic bucket-wheel excavator on the surface of Venus... this isn't just big enough to be a part of the map, it IS the map!
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DM-BitterEnd
Author: Abraham Martinez
During the Dark War this temple was destroyed in a effort to wipe out all holly faith and its believers today is used as arena for the tournament.
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DM-HiddenFaith
Author: Abraham Martinez
When the owner of this temple heard that the current tournament wanted to use his private land and installations, he couldn't be more happy; the price "Must be a lot blood."
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DM-The Audio Royalle
Author: Paul
A dynamically stylized nightclub with a pinch of futuristic flare. All map-specific assets are custom-creations by the Author(s).
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DM-Deceit
Author: Peter Diltz
DM-Deceit is designed for 6 to 10 players. It was designed to appeal to a variety of game play styles without becoming unbalanced. A misty coast surrounded by mountains provides the setting for this stylized ma.
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DM-Cath
Author: Claes Engdal
Almost all textures and static meshes are custom made. The author tried to make a good mix between graphics and a solid, fastpaced competitive gameplay.
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DM-Calibrah
Author: sklare
A medium sized map with great varied gameplay, beautiful visuals and some stunning weather-effects.
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DM-Monastery2
Author: Michael Brandsema
An ancient temple isolated within a deep forest. This is the 2nd version of Monastery. It has been overhauled visually and gameplay wise.
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DM-Syrinx
Author: Joseph
The priests created a shrine to the purple fire that they had discovered. All the gifts of life, were held within their walls.
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DM-MagmaThermal
Author: Robert Benson
A medium sized DM map. My first. I doubt it will win but I figured I'd give it a try!
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DM-VoidTemple
Author: Jonathan Zepp aka. DaJMasta
A deathmatch map for UT3 compatible with the 1.2 Official Patch. Included in the .zip are the required files to play, 4 small screenshots, and a readme file.
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DM-URDARAT01
Author: Agostinuke (Agostino Priarolo)
Challenge yourself and your skills in a last blood death match while hunting for the hidden treasures in the mystique garden maze and discovering the bloody secrets of the hidden Necris bio-lab.
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DM-Shrift
Author: Michael Gmur (genthly)
After years of fighting the contestants were getting more and more bored. They tried out every new place they've found, they even tried to create some new ones... But this didn't help either.
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DM-Downpour
Author: Thomas Browett
A very wet deathmatch map taking place in the streets and on the rooftops of a flooded city. Numerous high points make the level ideal for fans of the sniper rifle, while cramped quarters in the alleyways and crumbling interiors test players' close combat skills.
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DM-1on1 Pure
Author: David Castel
A small duel map, surrounded by the sea, and a giant force field. It was created with gameplay in mind, allowing for very fast paced games.
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DM-ArcticShipment
Author: Jon Williams
A small cargo ship left the port of New York 2 weeks ago heading north. No one has had any contact with the crew, who are assumed dead. Not 3 days after declared missing, a drifting boat spotted the cargo ship idle in an arctic region. The ship did not move.
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DM-Orbital-Decay
Author: Michael Lomman (Lord PorkSword)
Low and normal gravity map set aboard a research station orbiting a black hole! Torn off chunks of moon included to keep things interesting! A high end PC is recommended to sustain decent framerates!
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DM-Shrine
Author: Thomas Browett
Small, close-quarters deathmatch map suited to low player counts. Players fight in and around a crumbling shrine sitting on top of a large spire of rock.
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DM-CBP3-Endura
Author: Daniel "GreenLoves" Rozanski
The Niberian forest hides innumerable natural resources. Endura, a deep cave where several rivers meet to create a fascinating show, is one place where these assets are found.
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DM-Razerate
Author: sklare
Razerate is an action-packed little map set around a remote outpost on an icy world. Despite its small size, the map allows for quite a bit of variety, with the pace of the game quickly changing from ranged to close-up combat.
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Category: Best New Game Type
Battle Team/Freezetag Arena V7
Author: Battle Team/Freezetag Arena V7
Battle Team/Freezetag Arena (BTFA) contains 4 game types where only the most skilled players will win the match. You not only have to kill, you also have to survive to win this.
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Fleet Wars Alpha
Author: Martin
Alpha build of a TC concept. Players fly space ships with fully custom physics and inertial flight model. Alpha implements ship physics, basic HUD content, and introduces players to inertial-physics based combat movement in full 3d in space.
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UT2D v1.2
Author: Team Joe Bates
This mod turns UT into a crazy side-scrolling shooter. You can now play DM, TDM, CTF, and Duel, all on specially-made maps that keep you and your enemies on one 2D plane.
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Cubes of Serenity
Author: Anna Beck-Thomsen
It's a 3rd person 3d puzzle-horror game. You are trapped in a claustrophobic world of cubes. Each cube contains a puzzle you have to solve to activate the cube. There are dangers wherever you go and the player has to fight for survival.
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Proelium
Author: Proelium
Top-down deathmatch, with arcade-style controls, arcade-style action, joypad support (XBox360 recommended) and keyboard mouse support, experience levels, level based weapon loadout, and gore galore.
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Endless Falling
Author: Yuan Shen
The stage of this level is on a destroyed huge elevator, everything is falling include player themselves, once you fall off screen, you are dead. To survive, you must continue to jump up using the small depots in the air.
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The Ball: Pehua
Author: The Ball Team
The Ball: Pehua is a first person singleplayer puzzle mod with an Aztec theme to it. The mod takes place in a mysterious Aztec temple which has only been discovered recently, at the top of a volcano.
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Written Off
Author: David Jenkinson and Ben Moser
Written Off is a simple vehicle deathmatch mod for Unreal Tournament 3. A set of four maps, two custom and two modified UT3 maps. Supports Single and Multiplayer with bot support.
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Swarm Prototype
Author: Mark Fraser
A UT3 Game Type Mod intended for later use in 'sWARm'. A top down view with added mouse control, to later on be built upon in later entries.
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Mini-Golf Tournament
Author: Rob Howland
Mini-Golf Tournament is a total conversion mod that was developed by a team of 19 ambitious individuals.
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Domination Reloaded
Author: spl0k
Domination Reloaded is a small gametype mixing classic Domination (from UT99) and Bombing Run (from UT200x).
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Zombie Invasion
Author: Eric Blade (blade.eric@gmail.com)
The Iron Guard have been turned into hungry, blood-thirsty, brainless zombies! Shoot them in the head before you become their dinner!
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UT Race
Author: Matthew Fawcett
A new gametype which pits you against your friends to finish first!
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Unreal Demolition 2
Author: Dan Weiss
Unreal Demolition is being designed to showcase some of the most exciting vehicle combat available. The game can be described as something as simple as just driving around. However, the modes it covers make it much more than that.
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Attrition v0.5pb
Author: OlympusMons
To win you have to make a clean kill with every weapon once, you start with all weapons and they are removed from your inventory as you make a clean kill with them. Suicides will return a weapon back to your inventory.
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Galtanor's Invasion GameType
Author: Michael Wells (AKA Galtanor)
A cooperative gametype that pits human players against hordes of invading monsters, ranging from undead minions to oversized rodents.
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Warfare++: 128 Player Warfare
Author: Luke 'Ambershee' Parkes-Haskell
A game mode written for use in instant action by request - 64 player servers were possible, but not via instant action. Now 128 is possible.
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CTF++
Author: Shee Labs Game Development
CTF++ is an extended version of capture the flag. It combines elements of objective based gameplay and class base game systems with the ever-popular Capture the Flag game mode, to provide a unique and competitive experience for team players.
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